You’d think that after the abject failure that was Skull and Bones, Ubisoft’s first so-called quadruple-A game, its developers would realize that gassing up its games in such exaggerated tones could only lead to disappointment from fans. Despite this, one developer has listed both Assassin’s Creed Shadows and Assassin’s Creed Mirage as quadruple-A games on her LinkedIn profile. While they were certainly ambitious open-world games in their own rights, Mirage especially was smaller in scope and (presumably) budget.
Read the full story on PCGamesN: Assassin’s Creed Shadows and Mirage were both “quadruple-A games,” says Ubisoft for some reason
Ubisoft has seemingly decided that all of its games are quadruple-A now, even those with smaller scope like Assassin’s Creed Mirage.
PCGamesN
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