Beneath the cold, hard exterior of EVE Online lies plenty of stories from players that will warm your heart. Recently, I became aware of Arrowspeed Bounty, also known as Jennifer–a 70-year-old veteran player who has risen through the game’s political ranks to hold an important position on the Council of Stellar Management, or CSM.
Arrowspeed Bounty was first introduced to EVE Online thanks to some of her gaming friends. After playing the tutorial, she began to join those friends in mining activities but noted that it was “still trial and error” in the early days, especially when figuring out the game’s currency and how to mitigate losing ships. “While it wasn’t the end of the world when that happened, it was still disheartening as the real mission was flying to different places to find the specific parts needed to replace them,” she notes.
After finding her feet in EVE Online, Arrowspeed Bounty joined a small corporation–a community similar to a guild or a clan that allows for collaborative play and contribution to large goals or advanced content. However, greater collaboration doesn’t always make for an easier experience, and Arrowspeed Bounty was quickly forced to learn a new part of EVE Online: Decorum. “As a newcomer to the game, it was expected that I’d learn about undocumented and social protocols by breaking them myself–accidentally, of course,”
Continue Reading at GameSpot Beneath the cold, hard exterior of EVE Online lies plenty of stories from players that will warm your heart. Recently, I became aware of Arrowspeed Bounty, also known as Jennifer–a 70-year-old veteran player who has risen through the game’s political ranks to hold an important position on the Council of Stellar Management, or CSM.Arrowspeed Bounty was first introduced to EVE Online thanks to some of her gaming friends. After playing the tutorial, she began to join those friends in mining activities but noted that it was “still trial and error” in the early days, especially when figuring out the game’s currency and how to mitigate losing ships. “While it wasn’t the end of the world when that happened, it was still disheartening as the real mission was flying to different places to find the specific parts needed to replace them,” she notes.After finding her feet in EVE Online, Arrowspeed Bounty joined a small corporation–a community similar to a guild or a clan that allows for collaborative play and contribution to large goals or advanced content. However, greater collaboration doesn’t always make for an easier experience, and Arrowspeed Bounty was quickly forced to learn a new part of EVE Online: Decorum. “As a newcomer to the game, it was expected that I’d learn about undocumented and social protocols by breaking them myself–accidentally, of course,”Continue Reading at GameSpot
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