Atomfall does something daring with its quest logs—or Leads, rather—that few games are brave enough to do: not categorize them. In doing so, the game unravels in a novel way, leaving the order of events solely up to the player. The result is quite inspring. Atomfall does something daring with its quest logs—or Leads, rather—that few games are brave enough to do: not categorize them. In doing so, the game unravels in a novel way, leaving the order of events solely up to the player. The result is quite inspring.
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