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Trinkets are Mina The Hollower’s most numerous and diverse collectables. They range from some that help with combat by adding buffs to those that help with healing and making your way across the map. Some are available in shops if you can cough up enough Bones to pay for them, but many others require solving puzzles or finding them in obscure places that are easy to miss.
So, for those looking to get all of the potential power-ups out of this retro-flavored open-world game, or if you just want to know how to get more slots to equip more of them at the same time, we’ve compiled a rundown of which Mina The Hollower Trinkets are worth investing time into finding, as well as locations for those looking to complete their collection.

Best Mina The Hollower Trinkets
As there are 60 different Trinkets, we’re not going to give you a tier list of the best ones. However, since there is a maximum of six Trinket slots, we’re going to explain our picks for the six you should equip, ranging from those that keep you alive to others that make traversal a lot more trivial.
For the first Trinket you should make a beeline for, you should help the Duke find the Duchess in Queensbury. Doing so will reward you with the Proto Spark, which grants you a second try immediately after dying with around half of your maximum health. This is especially helpful if you’re fighting a difficult boss, as you’ll carry on where you left off and maybe score that knockout blow.
When you get a few more Trinket Bags, allowing you to equip multiple relics at the same time, the Primed Vial Pouch is also a great option. This not only adds two extra vials to your inventory, helpful for getting past the vial gates while keeping some healing back, but it also guarantees any use of this healing item will replenish a small portion of health, even if you haven’t hit your enemy. It’s not much, but it could do in a pinch! To get it, head out the southern entrance to Ossex and go west. After passing the guards on the next screen, you’ll see a massive gap and an opening below. Go down and attack the stump to the right. You can then hop into the house and gain access to the cellar to claim your prize.
Another invaluable Trinket to equip is the Tunneling Codex, available by mastering the Ring Dive minigame. It’s tough, but once you have it, swimming in watery areas, such as Nox’s Bayou or the Backwaters, becomes somewhat trivial as holding the button down keeps Mina diving underwater until you let go. This is especially handy when rounding up all the unlockable items and other hidden secrets that would otherwise be a pain to find. Combine this with Iron Lung, an early-game Trinket that maximizes burrowing time, and you’ll be splashing about with careless abandon in no time.
Finally, there are two other fantastic Trinket options for movement. Keri the Wisp, bought from one of the Poppit Shop locations, allows you to float for a short distance, clearing larger gaps with ease. Combine this with Bellows Bustle, another late-game Trinket that adds an air dash, and you’ll be flying through the game in no time.

All Mina The Hollower Trinket Bag locations
In addition to the Trinkets, we highly recommend investing in Trinket bags to increase the number of these vital items you can equip simultaneously. Most of the Trinker bags available are sold by the merchant of Ossex’s Emporium, but a handful are also rewards for completing quests, beating bosses, or finding out in the wild.
- Ossex: Emporium – Three sold by the merchant for 1,500, 3,000, and 5,000 Bones respectively.
- Eastern Heath: Grassland – defeat Maxi outside the eastern entrance to Ossex.
- Astral Orrery: Mirror’s End – you need to have a spare Kear, as well as having enabled the yellow portal key found in the farmhouse in Septemburg’s Crow Town area, and the green one just after the Moon boss in Nox’s Bayou. From the yellow key, head outside the portal area and go left, digging under the burrow gap under the bag. Hop across using the platforms and open the lock with the Kear to get the last Trinket Bag.

All Mina The Hollower Trinket locations
There are 60 individual Mina the Hollower Trinkets to collect. Some are easy to find in shops, while a handful require defeating optional bosses or some out-of-the-box thinking to get.
Later on, a handful of these Trinkets are sold by Panino, who is found in Ossex: Station Underpass. To reach him, use the Drill Driver, one of the Mina The Hollower Sidearms, to leap across the gap to the rope on the other side. Climb the rope and deposit four Vials to unlock the path to Panino, making sure to nab the shortcut on the way. When you buy an item, it’ll take a while for him to get it, so do something else for around 10 minutes, then return to find the item in front of his stall.
| Trinket Name | Trinket Effect | Trinket Location |
| Spike Spurs | Take less damage and walk steadfastly on spikes without being knocked back. | Mourner’s Mile: Shallow Tomb |
| Stolenoid | Pull nearby pickups toward you, with the power of magnetism. | Queensbury: Statue Head Hall (Merchant sells for 600 Bones) |
| Fly Bait | Defeat enemies to attract friendly flies that attack other foes. | Queenbury: Ancestral Chamber (Defeat Midden in the southeast part of this area. Requires 2 Plasma Vials to open the gate.) |
| Proto Spark | Save yourself from death once. Resets after dying. | Queensbury: Royal Tomb (Help The Duke find the Duchess.) |
| Primed Vial Pouch | Carry 2 extra Plasma Vials. Using Vials always restores some health. | Southern Outskirts: Residence (You need to drop through the roof to reach the cellar.) |
| Helio the Wisp | After taking damage, summon a friendly wisp that restores your health. | Western Wilds: Molten Foundry (Merchant sells for 400 Bones.) |
| Glutton’s Jug (Turns into Plasma Jug) |
Equip this jug and defeat 50 enemies to fill it. (Gain bonus Plasma from enemies. Plasma can be filled beyond the normal maximum) |
Backwaters: Shanty Swamp (Obtain from Buffo, give back when full, and defeat him to get the upgraded version.) |
| Pit Preserver | Bounce up when falling into a pit or water, giving you a chance to recover. Pit damage is reduced. | Nox’s Bayou: Swamp Shack (Merchant sells for 1,000 Bones.) |
| Iron Lung | Increases maximum burrow time, even underwater. | Nox’s Bayou: Moonlit Path (North of Mock Moon boss room.) |
| Twill Weave | Raises Defense level by one. | Nox’s Bayou: Boat Bog (From Swampy Generator, head south and climb the right-hand rope to get the Trinket.) |
| Lace Glove | Raises Attack level by one. | Western Wilds: Occupied Bridge (Defeat Dugin? twice.) |
| Oozing Organ | Leave a damaging trail of ooze behind you whenever you burrow. | Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones.) |
| Spark Catcher | Grants 1 extra Spark Container. Hit foes to recover lost Sparks; loose ones fly to you. | Backwaters: Pinky’s Parlor (Merchant sells this item for 500 Bones) |
| Draining Beastium | Sidearms deal more damage but consume more Joules. | Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones) |
| Voltaic Guard | Blocks one hit from lightning attacks, then breaks. Recharges in a few seconds. | Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones) |
| Wallower’s Gauntlets | Summon the strength of a Wallower, allowing you to burrow into walls. | Kindlewood: Wallower’s Path (Requires a Kear. Access from the town north of this location and progress until you find the trinket chest in the northeast.) |
| Repulsing Root | When hit, drop a shrieking Mourndrake that pushes and damages foes. | Septemburg: Crow Town (before leaping off the edge into the Crow village, head north and untie all the crows. The top one sells it for 1,250.) |
| Plasma Funnel | Drink Plasma Vials twice as fast. Don’t lose Plasma Vials when hit. | Ossex: Trinket Bazaar (Merchant sells for 700 Bones) |
| Seismic Belt | Press the attack button while burrowing to emit a damaging pulse. | Ossex: Trinket Bazaar (Merchant sells for 700 Bones) |
| Brisk Brew | Walk faster. Gain a burst of speed for a short time after hitting a foe. | Ossex: Trinket Bazaar (Merchant sells for 700 Bones) |
| Uranium Bracelet | Deal and receive significantly more damage. | Ossex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Septemburg boss is defeated) |
| Intravenous Vial | Automatically use a Vial without drinking when you have enough Plasma. | Ossex: Trinket Bazaar (Merchant sells for 1,250 Bones but only after Septemburg boss is defeated) |
| Shock Flint | Attack at full Plasma or health to fire a deadly shock ball that grows over distance. | Ossex: Trinket Bazaar (Merchant sells for 1,250 Bones but only after Septemburg boss is defeated) |
| Bubble Ring | Strike foes quickly to form a protective shield that absorbs one hit. | Ossex: Trinket Bazaar (Merchant sells for 1,500 Bones but only after Septemburg boss is defeated) |
| Steady Soles | Move normally on water, grass, stairs, and ice. Resist knockback, even into pits. | Ossex: City Center (Requires you to use a Kear in the northeast Ossex lock, then jump into the chimney from the Ossex: Courtyard screen) |
| Willow the Wisp | After taking damage, summon a friendly wisp that boosts your attack damage and speed. | Eastern Heath: Grassland (Merchant sells this Trinket for 400 Bones) |
| Chain Capacitor | Attack enemies without missing to boost damage. Missing resets the combo. | Eastern Heath: Chop Shop (Requires a Kear to open. Destroy the car in 30 seconds or under) |
| Keri the Wisp | Press the Jump button while airborne to float and extend your fall. | Southern Outskirts: Commons (Merchant sells for 500 Bones) |
| Niter Belt | Creates a radial explosion when emerging from burrow. | Sandfalls: Sifting Sands (In the screen with a rotating sand trap with spikes, use the bomb to blow up the dynamite carts next to the three circles symbol. Go inside the door that requires Kear to open. In the next room, use the switches to guide the bomb from the top to the middle section to open the path to the Trinket.) |
| Polyp Lamp | Glows faintly. Reduces damage taken in dark places. | Bone Beach: Hide Tent (Merchant sells Trinket for 1,250 Bones) |
| Thermal Pack | Boosts damage after death or exiting Underlab. Fades, then returns stronger. | Ossex: City Center (Requires that you rescue Fiancé in Bone Beach: Calcified Caves first. Return to the house at the western point of Ossex City Center to find a letter and the Trinket.) |
| Lightning Grip | Call down a damaging bolt when attacking after healing, and occasionally on hit. | Septemburg: Schoolhouse (Save all four children by talking to them before beating the boss, then talk to the school teacher) or Ossex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Bone Beach boss is defeated) |
| Counter Vial | Dodge and launch a burst at the attacker if struck while readying a Vial. | Ossex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Bone Beach boss is defeated) |
| Starving Beastium | Vials refill Joules on use but restore less health. | Mourner’s Mile: Mina’s Grave (Requires three Spark Containers. Open the shrine at the top of this area, and you’ll find a grave. Hop in, and you’ll appear on the Desolate Path, which puts you on low health and saps any HP you accumulate. You’ll need to be quick and make effective use of the Vials here. Make your way back to the shrine and rest there to find the Trinket and a Boneshard.) |
| Dummy Cache | Press the Heal button to place a Joule-filled decoy that distracts enemies. | Western Wilds: Occupied Bridge (Grab a snowball from the shortcut down the mountain from Coltrane Peak and carefully make your way down without dropping it. Cross Ossex by entering via the Eastern Heath gate and exiting via the Western Wilds from the west gate. Avoid the enemies in this area and go through the passage under the foundry. Leap across the gaps to reach the old man and throw a snowball at him to get the Trinket). (This is one of Panino’s shop’s stock). |
| Evasion Powder | Stay invulnerable longer after damage, and briefly after exiting burrow. | Backwaters: Shanty Swamp (You need to steal Pinky’s ladder from his shop and take it all the way to the southeast corner of the lower area, next to the Swamp train station). |
| Vascular Syrup | Health decreases very slowly on hit. You cannot die until it runs out. | Nox’s Bayou: Big Lagoon (fill the lagoon to its fullest before clearing the path to the hole in the southeast corner. Burrow through and jump across the rotating lily pads to reach the Trinket.) |
| Smelling Salts | Raises Sidearm level by one. | Eastern Heath: Frozen Pass (in the screen with the horse south of the train station, you’ll find a Trinket inside an ice block. Destroy the block to the left and push the ice left or right to break it open.) |
| Burning Beastium | Create damaging fireballs when hit. Jump or burrow to avoid them. | Coltrane’s Peak: Dead Man’s Gorge (from the Underlab, head south twice and cross the gorge via the ice paths. Instead of going north, burrow into the hole in the southeast corner. Traverse the spike-trap-filled room to find a chest at the end. |
| Watchful Eye | Earn extra Bones for defeating a foe unharmed, as judged worthy by the eye. | Coltrane’s Peak: Rail Yard (You need a Kear to access the room in the northwest corner. Talk to Rupert and make sure that you make it to the other side before he reaches the end. Dig in and rescue him to get the Trinket. If he dies, go to an Underlab and try again with one of his cousins. You then have the option to buy this for 4,000 Bones.) (This is one of Panino’s shop’s stock). |
| Windfall Charm | Picking up Joules restores some Plasma. Foes hit by Sidearms can drop Joules. | Eastern Heath: Grasslands (this Trinket requires the Spring Heels Trinket equipped, as well as the Gyro Dagger Sidearm. Go to the area where you walk on the opposite side of the Lad and his kite. Jump as soon as you land to perform a higher jump and throw the dagger at the kite to cut down the Trinket.) |
| Desperation Bonnet | Deal more damage when at low health. Sidearms also cost less at low health. | Queensbury: Old Graveyard (when you have lowered the spikes in the room before the crossing to the manor, instead of going northeast through them, head northwest on the other side of the fence. Burrow into the crypt in the next room to find the Trinket. |
| Bridge Weaver | Step off a ledge to summon a web-weaving spider and cross gaps. | Astral Orrery: Mutant Lab (instead of taking the cube north to the end of the area, burrow through the southwest of the room with the massive moving platform and the boomerang enemy. Go through the jumping puzzle to retrieve the Trinket in the chest.)(This is one of Panino’s shop’s stock). |
| Beastium Convergence | Press Attack for melee combos. Change the timing for a spin slash. | Astral Orrery: Mirror’s End (You need at least the Drill Driver Sidearm to get this Trinket. Go to the eastern part of the Mirror entry room to find a scientist with no brain. Attack the wall northwest of him and continue revealing paths until you see a brain. Throw the brain onto the moving platform and race over to pick it up. Throw the brain at the scientist and talk to him for the Trinket.) |
| Vial Salvo | Launch missiles when you use a Vial. Bonus Plasma is granted if foes are hit. | Astral Orrery: Stellarium (after completing either the purple or green sides, descend down and talk to the Merchant in the orange sealed container. He’s a merchant who sells it for 2,000 Bones.) |
| Bell of Grace | Chance to keep Spark on death. On sparkless demise, save half or all Bones. | Ossex: Station Underside (after Krayd attempts to mug you, if you were successful in getting your money back, you’ll find him as a chunk of meat. Pay 1,000 Bones to restore his body and get this Trinket.) |
| Dodging Pendulum | Press Jump right before taking damage to dodge and become invulnerable. | Radiant Manor: Chamber (In the main ballroom, attack the middle plant in the top right corner of the lower floor. You need to defeat the Mimic on the right side to get this Trinket. (This is one of Panino’s shop’s stock). |
| Blinking Glass | Sometimes, avoid taking damage, and become briefly invulnerable. | Coltrane Peak: Frostbite Woods (From the Underlab here, head to the right under the ice to the next area. Dig under the ice and use the block with the skull floating above it to give the larger chunk time to recover. Defeat the boss inside to get the Trinket.) (This is one of Panino’s shop’s stock). |
| Tunneling Codex | Hold Jump to burrow repeatedly without needing to land. | Sandfalls: Ring Dive Parlor (beat the high score of 5,000 points in the minigame here to win the Trinket as a prize) |
| Bellows Bustle | Press Jump while airborne to perform an air dash. | Beat all three of the Blaise races (one in Ossex, one in Western Hills, and one next to Bone Beach station. You need to make it to Ossex City Center before time runs out without taking shortcuts or using stairs. Once you win all three races, you’ll get this Trinket.) (This is one of Panino’s shop’s stock). |
| Spring Heels | Jump after landing to perform a longer, higher jump. | Radiant Manor: Servant’s Quarters (Merchant sells it for 2,000 Bones)(This is one of Panino’s shop’s stock). |
| Volatile Beastium | Foes sometimes drop a bomb on death. | Ossex: Coupling (take the train from Bone Beach to Nox’s Bayou, and Vitas Varnas will appear in the Coupling area. He sells this for 750 Bones. (This is one of Panino’s shop’s stock). |
| Warding Beastium | Take less damage, but healing is much less effective. | Radiant Manor: Courtyard (Requires the Drill Driver Sidearm, as well as Keri the Wisp and Brisk Brew Trinkets. Go to the eastern part of the Courtyard and where the woman with the bone head is, use a combination of Burrow Jump, hover, and Drill Driver to clear the gap. Use the pipe to unlock a shortcut back here later. The Trinket is above the Underlab.) |
| Valor Medallion | Move slightly while healing. No Plasma lost when struck. | Ossex: High Street (knock into the man with the mask to unfurl his massive nose. He will walk to the north next to a balcony. Hit him again and cross his nose to reach a plant pot. Burrow under and grab it, then bring it to the man with the nose. He will then venture south across the other side from the woman crying on a bench. Unfurl his nose once more to unite the two in true love and get the Valor Medallion Trinket.) |
| Deboning Wand | Enemies reward far more Bones, but the Bones bounce around. | Radiant Manor: Courtyard (Speak to Elizabeth and ask to borrow some bones. Her head will scatter. Repay the 1,000 Bones debt to get the Trinket.) |
| Flame Guard | Blocks one hit from fire or explosions, then breaks. Recharges in a few seconds. | Western Wilds: Molten Foundry (Enter the main part of the foundry by burrowing through the gap in the floor on the top right corner of the entrance room. Head to the top right corner of this dark area and use the lava to light the way. Attack the wall north of you to reveal some stairs. Continue through this mini-dungeon, using lava to explode crystals, until you get to the Trinket box. |
| Dead Leaf | Hold still with this leaf to turn into a silent statue. Breaks if you move. | Western Wilds: Occupied Bridge (Start by going to Septemburg Farm Crossing and burrow under the gap where the sentient gourd is slithering around. Exit via the small burrow gap at the bottom, and you’ll jump next to a chest with a Bonestone Shard. From here, make sure you jump and land on the leaves. This will trigger a cutscene. Once this ends, go to the northwestern part of Western Wilds: Occupied Bridge and attend the funeral, picking up the dead leaf as a Trinket. You’ll know the funeral is happening when the music becomes somber.) |
| Joule Syringe | Gain Plasma from Sidearms, unless at 1 HP. At 0 Joules, spend health to use Sidearms | Boney Beach: Secret Shoals (from the Underlab next to the Mining Camp entrance, stick to the bottom and dodge the eyes until you see an archway on the bottom right of the screen. Go through it with a burrow, then cross the perilous passage by hopping onto each barrel. Eventually, you’ll find an island. Dig in the flashing spot behind Bertram to get the Trinket.) |
| Tumbling Tutu | Press Jump while airborne to perform a spin attack and bounce off enemies. | Backwaters: Shanty Swamp (guide the frog from the end of Nox’s Bayou’s Generator shortcut by the waterfall to the band in the Shanty Swamp in Backwaters to get this Trinket.) |
| Pneumatic Armlet | Supercharge your throws. Thrown objects go faster, farther, and deal more damage. | Ossex: Bowery (after reuniting the Shanty Swamp band, pay 100 Bones to the frog in a bucket to get them to play at the Music Hall. Enter this building in Ossex by burrowing under anyone walking into the venue. Talk to the pirate shark to start the boss battle and defeat him to get the Trinket.) |
| Reckless Beastium | After healing, your next few hits are powered up, but you’re more vulnerable. | Astral Orrery: Mirror’s End (collect the brain to the north of Dr. Naught and place it into his head to get the Beastium Trinket.) |
“}]] [[{“value”:”Trinkets are Mina The Hollower’s most numerous and diverse collectables. They range from some that help with combat by adding buffs to those that help with healing and making your way across the map. Some are available in shops if you can cough up enough Bones to pay for them, but many others require solving puzzles or finding them in obscure places that are easy to miss.
So, for those looking to get all of the potential power-ups out of this retro-flavored open-world game, or if you just want to know how to get more slots to equip more of them at the same time, we’ve compiled a rundown of which Mina The Hollower Trinkets are worth investing time into finding, as well as locations for those looking to complete their collection.
Mina can jump further with certain Trinkets.
Best Mina The Hollower Trinkets
As there are 60 different Trinkets, we’re not going to give you a tier list of the best ones. However, since there is a maximum of six Trinket slots, we’re going to explain our picks for the six you should equip, ranging from those that keep you alive to others that make traversal a lot more trivial.
For the first Trinket you should make a beeline for, you should help the Duke find the Duchess in Queensbury. Doing so will reward you with the Proto Spark, which grants you a second try immediately after dying with around half of your maximum health. This is especially helpful if you’re fighting a difficult boss, as you’ll carry on where you left off and maybe score that knockout blow.
When you get a few more Trinket Bags, allowing you to equip multiple relics at the same time, the Primed Vial Pouch is also a great option. This not only adds two extra vials to your inventory, helpful for getting past the vial gates while keeping some healing back, but it also guarantees any use of this healing item will replenish a small portion of health, even if you haven’t hit your enemy. It’s not much, but it could do in a pinch! To get it, head out the southern entrance to Ossex and go west. After passing the guards on the next screen, you’ll see a massive gap and an opening below. Go down and attack the stump to the right. You can then hop into the house and gain access to the cellar to claim your prize.
Another invaluable Trinket to equip is the Tunneling Codex, available by mastering the Ring Dive minigame. It’s tough, but once you have it, swimming in watery areas, such as Nox’s Bayou or the Backwaters, becomes somewhat trivial as holding the button down keeps Mina diving underwater until you let go. This is especially handy when rounding up all the unlockable items and other hidden secrets that would otherwise be a pain to find. Combine this with Iron Lung, an early-game Trinket that maximizes burrowing time, and you’ll be splashing about with careless abandon in no time.
Finally, there are two other fantastic Trinket options for movement. Keri the Wisp, bought from one of the Poppit Shop locations, allows you to float for a short distance, clearing larger gaps with ease. Combine this with Bellows Bustle, another late-game Trinket that adds an air dash, and you’ll be flying through the game in no time.
Trinket Bags increase the number of Trinkets that you can equip.
All Mina The Hollower Trinket Bag locations
In addition to the Trinkets, we highly recommend investing in Trinket bags to increase the number of these vital items you can equip simultaneously. Most of the Trinker bags available are sold by the merchant of Ossex’s Emporium, but a handful are also rewards for completing quests, beating bosses, or finding out in the wild.
Ossex: Emporium – Three sold by the merchant for 1,500, 3,000, and 5,000 Bones respectively.
Eastern Heath: Grassland – defeat Maxi outside the eastern entrance to Ossex.
Astral Orrery: Mirror’s End – you need to have a spare Kear, as well as having enabled the yellow portal key found in the farmhouse in Septemburg’s Crow Town area, and the green one just after the Moon boss in Nox’s Bayou. From the yellow key, head outside the portal area and go left, digging under the burrow gap under the bag. Hop across using the platforms and open the lock with the Kear to get the last Trinket Bag.
The Primed Vial Pouch adds more vials to Mina’s maximum capacity.
All Mina The Hollower Trinket locations
There are 60 individual Mina the Hollower Trinkets to collect. Some are easy to find in shops, while a handful require defeating optional bosses or some out-of-the-box thinking to get.
Later on, a handful of these Trinkets are sold by Panino, who is found in Ossex: Station Underpass. To reach him, use the Drill Driver, one of the Mina The Hollower Sidearms, to leap across the gap to the rope on the other side. Climb the rope and deposit four Vials to unlock the path to Panino, making sure to nab the shortcut on the way. When you buy an item, it’ll take a while for him to get it, so do something else for around 10 minutes, then return to find the item in front of his stall.
Trinket NameTrinket EffectTrinket LocationSpike SpursTake less damage and walk steadfastly on spikes without being knocked back.Mourner’s Mile: Shallow TombStolenoidPull nearby pickups toward you, with the power of magnetism.Queensbury: Statue Head Hall (Merchant sells for 600 Bones)Fly BaitDefeat enemies to attract friendly flies that attack other foes.Queenbury: Ancestral Chamber (Defeat Midden in the southeast part of this area. Requires 2 Plasma Vials to open the gate.)Proto SparkSave yourself from death once. Resets after dying.Queensbury: Royal Tomb (Help The Duke find the Duchess.)Primed Vial PouchCarry 2 extra Plasma Vials. Using Vials always restores some health.Southern Outskirts: Residence (You need to drop through the roof to reach the cellar.)Helio the WispAfter taking damage, summon a friendly wisp that restores your health.Western Wilds: Molten Foundry (Merchant sells for 400 Bones.)Glutton’s Jug(Turns into Plasma Jug)Equip this jug and defeat 50 enemies to fill it.(Gain bonus Plasma from enemies. Plasma can be filled beyond the normal maximum)Backwaters: Shanty Swamp (Obtain from Buffo, give back when full, and defeat him to get the upgraded version.)Pit PreserverBounce up when falling into a pit or water, giving you a chance to recover. Pit damage is reduced.Nox’s Bayou: Swamp Shack (Merchant sells for 1,000 Bones.)Iron LungIncreases maximum burrow time, even underwater.Nox’s Bayou: Moonlit Path (North of Mock Moon boss room.)Twill WeaveRaises Defense level by one.Nox’s Bayou: Boat Bog (From Swampy Generator, head south and climb the right-hand rope to get the Trinket.)Lace GloveRaises Attack level by one.Western Wilds: Occupied Bridge (Defeat Dugin? twice.)Oozing OrganLeave a damaging trail of ooze behind you whenever you burrow.Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones.)Spark CatcherGrants 1 extra Spark Container. Hit foes to recover lost Sparks; loose ones fly to you.Backwaters: Pinky’s Parlor (Merchant sells this item for 500 Bones)Draining BeastiumSidearms deal more damage but consume more Joules.Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones)Voltaic GuardBlocks one hit from lightning attacks, then breaks. Recharges in a few seconds.Kindlewood: Madd House (Defeat Madd House boss, then enter inside to find the merchant. Sells Trinket for 2,000 Bones)Wallower’s GauntletsSummon the strength of a Wallower, allowing you to burrow into walls.Kindlewood: Wallower’s Path (Requires a Kear. Access from the town north of this location and progress until you find the trinket chest in the northeast.)Repulsing RootWhen hit, drop a shrieking Mourndrake that pushes and damages foes.Septemburg: Crow Town (before leaping off the edge into the Crow village, head north and untie all the crows. The top one sells it for 1,250.)Plasma FunnelDrink Plasma Vials twice as fast. Don’t lose Plasma Vials when hit.Ossex: Trinket Bazaar (Merchant sells for 700 Bones)Seismic BeltPress the attack button while burrowing to emit a damaging pulse.Ossex: Trinket Bazaar (Merchant sells for 700 Bones)Brisk BrewWalk faster. Gain a burst of speed for a short time after hitting a foe.Ossex: Trinket Bazaar (Merchant sells for 700 Bones)Uranium BraceletDeal and receive significantly more damage.Ossex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Septemburg boss is defeated)Intravenous VialAutomatically use a Vial without drinking when you have enough Plasma.Ossex: Trinket Bazaar (Merchant sells for 1,250 Bones but only after Septemburg boss is defeated)Shock FlintAttack at full Plasma or health to fire a deadly shock ball that grows over distance.Ossex: Trinket Bazaar (Merchant sells for 1,250 Bones but only after Septemburg boss is defeated)Bubble RingStrike foes quickly to form a protective shield that absorbs one hit.Ossex: Trinket Bazaar (Merchant sells for 1,500 Bones but only after Septemburg boss is defeated)Steady SolesMove normally on water, grass, stairs, and ice. Resist knockback, even into pits.Ossex: City Center (Requires you to use a Kear in the northeast Ossex lock, then jump into the chimney from the Ossex: Courtyard screen)Willow the WispAfter taking damage, summon a friendly wisp that boosts your attack damage and speed.Eastern Heath: Grassland (Merchant sells this Trinket for 400 Bones)Chain CapacitorAttack enemies without missing to boost damage. Missing resets the combo.Eastern Heath: Chop Shop (Requires a Kear to open. Destroy the car in 30 seconds or under)Keri the WispPress the Jump button while airborne to float and extend your fall.Southern Outskirts: Commons (Merchant sells for 500 Bones)Niter BeltCreates a radial explosion when emerging from burrow.Sandfalls: Sifting Sands (In the screen with a rotating sand trap with spikes, use the bomb to blow up the dynamite carts next to the three circles symbol. Go inside the door that requires Kear to open. In the next room, use the switches to guide the bomb from the top to the middle section to open the path to the Trinket.)Polyp LampGlows faintly. Reduces damage taken in dark places.Bone Beach: Hide Tent (Merchant sells Trinket for 1,250 Bones)Thermal PackBoosts damage after death or exiting Underlab. Fades, then returns stronger.Ossex: City Center (Requires that you rescue Fiancé in Bone Beach: Calcified Caves first. Return to the house at the western point of Ossex City Center to find a letter and the Trinket.)Lightning GripCall down a damaging bolt when attacking after healing, and occasionally on hit.Septemburg: Schoolhouse (Save all four children by talking to them before beating the boss, then talk to the school teacher)orOssex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Bone Beach boss is defeated)Counter VialDodge and launch a burst at the attacker if struck while readying a Vial.Ossex: Trinket Bazaar (Merchant sells for 2,000 Bones but only after Bone Beach boss is defeated)Starving BeastiumVials refill Joules on use but restore less health.Mourner’s Mile: Mina’s Grave (Requires three Spark Containers. Open the shrine at the top of this area, and you’ll find a grave. Hop in, and you’ll appear on the Desolate Path, which puts you on low health and saps any HP you accumulate. You’ll need to be quick and make effective use of the Vials here. Make your way back to the shrine and rest there to find the Trinket and a Boneshard.)Dummy CachePress the Heal button to place a Joule-filled decoy that distracts enemies.Western Wilds: Occupied Bridge (Grab a snowball from the shortcut down the mountain from Coltrane Peak and carefully make your way down without dropping it. Cross Ossex by entering via the Eastern Heath gate and exiting via the Western Wilds from the west gate. Avoid the enemies in this area and go through the passage under the foundry. Leap across the gaps to reach the old man and throw a snowball at him to get the Trinket).(This is one of Panino’s shop’s stock).Evasion PowderStay invulnerable longer after damage, and briefly after exiting burrow.Backwaters: Shanty Swamp (You need to steal Pinky’s ladder from his shop and take it all the way to the southeast corner of the lower area, next to the Swamp train station).Vascular SyrupHealth decreases very slowly on hit. You cannot die until it runs out.Nox’s Bayou: Big Lagoon (fill the lagoon to its fullest before clearing the path to the hole in the southeast corner. Burrow through and jump across the rotating lily pads to reach the Trinket.)Smelling SaltsRaises Sidearm level by one.Eastern Heath: Frozen Pass (in the screen with the horse south of the train station, you’ll find a Trinket inside an ice block. Destroy the block to the left and push the ice left or right to break it open.)Burning BeastiumCreate damaging fireballs when hit. Jump or burrow to avoid them.Coltrane’s Peak: Dead Man’s Gorge (from the Underlab, head south twice and cross the gorge via the ice paths. Instead of going north, burrow into the hole in the southeast corner. Traverse the spike-trap-filled room to find a chest at the end.Watchful EyeEarn extra Bones for defeating a foe unharmed, as judged worthy by the eye.Coltrane’s Peak: Rail Yard (You need a Kear to access the room in the northwest corner. Talk to Rupert and make sure that you make it to the other side before he reaches the end. Dig in and rescue him to get the Trinket. If he dies, go to an Underlab and try again with one of his cousins. You then have the option to buy this for 4,000 Bones.)(This is one of Panino’s shop’s stock).Windfall CharmPicking up Joules restores some Plasma. Foes hit by Sidearms can drop Joules.Eastern Heath: Grasslands (this Trinket requires the Spring Heels Trinket equipped, as well as the Gyro Dagger Sidearm. Go to the area where you walk on the opposite side of the Lad and his kite. Jump as soon as you land to perform a higher jump and throw the dagger at the kite to cut down the Trinket.)Desperation BonnetDeal more damage when at low health. Sidearms also cost less at low health.Queensbury: Old Graveyard (when you have lowered the spikes in the room before the crossing to the manor, instead of going northeast through them, head northwest on the other side of the fence. Burrow into the crypt in the next room to find the Trinket.Bridge WeaverStep off a ledge to summon a web-weaving spider and cross gaps.Astral Orrery: Mutant Lab (instead of taking the cube north to the end of the area, burrow through the southwest of the room with the massive moving platform and the boomerang enemy. Go through the jumping puzzle to retrieve the Trinket in the chest.)(This is one of Panino’s shop’s stock).Beastium ConvergencePress Attack for melee combos. Change the timing for a spin slash.Astral Orrery: Mirror’s End (You need at least the Drill Driver Sidearm to get this Trinket. Go to the eastern part of the Mirror entry room to find a scientist with no brain. Attack the wall northwest of him and continue revealing paths until you see a brain. Throw the brain onto the moving platform and race over to pick it up. Throw the brain at the scientist and talk to him for the Trinket.)Vial SalvoLaunch missiles when you use a Vial. Bonus Plasma is granted if foes are hit.Astral Orrery: Stellarium (after completing either the purple or green sides, descend down and talk to the Merchant in the orange sealed container. He’s a merchant who sells it for 2,000 Bones.)Bell of GraceChance to keep Spark on death. On sparkless demise, save half or all Bones.Ossex: Station Underside (after Krayd attempts to mug you, if you were successful in getting your money back, you’ll find him as a chunk of meat. Pay 1,000 Bones to restore his body and get this Trinket.)Dodging PendulumPress Jump right before taking damage to dodge and become invulnerable.Radiant Manor: Chamber (In the main ballroom, attack the middle plant in the top right corner of the lower floor. You need to defeat the Mimic on the right side to get this Trinket. (This is one of Panino’s shop’s stock).Blinking GlassSometimes, avoid taking damage, and become briefly invulnerable.Coltrane Peak: Frostbite Woods (From the Underlab here, head to the right under the ice to the next area. Dig under the ice and use the block with the skull floating above it to give the larger chunk time to recover. Defeat the boss inside to get the Trinket.)(This is one of Panino’s shop’s stock).Tunneling CodexHold Jump to burrow repeatedly without needing to land.Sandfalls: Ring Dive Parlor (beat the high score of 5,000 points in the minigame here to win the Trinket as a prize)Bellows BustlePress Jump while airborne to perform an air dash.Beat all three of the Blaise races (one in Ossex, one in Western Hills, and one next to Bone Beach station. You need to make it to Ossex City Center before time runs out without taking shortcuts or using stairs. Once you win all three races, you’ll get this Trinket.)(This is one of Panino’s shop’s stock).Spring HeelsJump after landing to perform a longer, higher jump.Radiant Manor: Servant’s Quarters (Merchant sells it for 2,000 Bones)(This is one of Panino’s shop’s stock).Volatile BeastiumFoes sometimes drop a bomb on death.Ossex: Coupling (take the train from Bone Beach to Nox’s Bayou, and Vitas Varnas will appear in the Coupling area. He sells this for 750 Bones. (This is one of Panino’s shop’s stock).Warding BeastiumTake less damage, but healing is much less effective.Radiant Manor: Courtyard (Requires the Drill Driver Sidearm, as well as Keri the Wisp and Brisk Brew Trinkets. Go to the eastern part of the Courtyard and where the woman with the bone head is, use a combination of Burrow Jump, hover, and Drill Driver to clear the gap. Use the pipe to unlock a shortcut back here later. The Trinket is above the Underlab.)Valor MedallionMove slightly while healing. No Plasma lost when struck.Ossex: High Street(knock into the man with the mask to unfurl his massive nose. He will walk to the north next to a balcony. Hit him again and cross his nose to reach a plant pot. Burrow under and grab it, then bring it to the man with the nose. He will then venture south across the other side from the woman crying on a bench. Unfurl his nose once more to unite the two in true love and get the Valor Medallion Trinket.)Deboning WandEnemies reward far more Bones, but the Bones bounce around.Radiant Manor: Courtyard (Speak to Elizabeth and ask to borrow some bones. Her head will scatter. Repay the 1,000 Bones debt to get the Trinket.)Flame GuardBlocks one hit from fire or explosions, then breaks. Recharges in a few seconds.Western Wilds: Molten Foundry (Enter the main part of the foundry by burrowing through the gap in the floor on the top right corner of the entrance room. Head to the top right corner of this dark area and use the lava to light the way. Attack the wall north of you to reveal some stairs. Continue through this mini-dungeon, using lava to explode crystals, until you get to the Trinket box.Dead LeafHold still with this leaf to turn into a silent statue. Breaks if you move.Western Wilds: Occupied Bridge (Start by going to Septemburg Farm Crossing and burrow under the gap where the sentient gourd is slithering around. Exit via the small burrow gap at the bottom, and you’ll jump next to a chest with a Bonestone Shard. From here, make sure you jump and land on the leaves. This will trigger a cutscene. Once this ends, go to the northwestern part of Western Wilds: Occupied Bridge and attend the funeral, picking up the dead leaf as a Trinket. You’ll know the funeral is happening when the music becomes somber.)Joule SyringeGain Plasma from Sidearms, unless at 1 HP. At 0 Joules, spend health to use SidearmsBoney Beach: Secret Shoals (from the Underlab next to the Mining Camp entrance, stick to the bottom and dodge the eyes until you see an archway on the bottom right of the screen. Go through it with a burrow, then cross the perilous passage by hopping onto each barrel. Eventually, you’ll find an island. Dig in the flashing spot behind Bertram to get the Trinket.)Tumbling TutuPress Jump while airborne to perform a spin attack and bounce off enemies.Backwaters: Shanty Swamp (guide the frog from the end of Nox’s Bayou’s Generator shortcut by the waterfall to the band in the Shanty Swamp in Backwaters to get this Trinket.)Pneumatic ArmletSupercharge your throws. Thrown objects go faster, farther, and deal more damage.Ossex: Bowery (after reuniting the Shanty Swamp band, pay 100 Bones to the frog in a bucket to get them to play at the Music Hall. Enter this building in Ossex by burrowing under anyone walking into the venue. Talk to the pirate shark to start the boss battle and defeat him to get the Trinket.)Reckless BeastiumAfter healing, your next few hits are powered up, but you’re more vulnerable.Astral Orrery: Mirror’s End (collect the brain to the north of Dr. Naught and place it into his head to get the Beastium Trinket.)”}]]
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