Path of Exile 2 developer Grinding Gear Games is making a whole lot of changes for its big 1.0 launch in December, but one of the smallest additions could prove to be among its most valuable, not only for players but also for the studio. At Exilecon, I sat down for a behind-the-scenes roundtable interview […]
At Exilecon, Path of Exile 2’s Game Directors discussed its new death recap feature, the value of build permanence, and rethinking uniques.
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