MMOs are, perhaps, the hardest videogames to make. They’re massively multiplayer, as per their name, requiring countless hours refining servers and ensuring that minute interactions don’t crash systems. They’re expansive, meaning that content drops have to feel significant. But most of all, they’re a lifestyle – a lifestyle that requires hours of grind and dedication. […]
The MMO genre is perhaps the hardest to break into, but Riot co-founder Marc Merrill believes its League of Legends MMO still has a chance.
PCGamesN
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